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3D Programming for Windows®-by Charles Petzold

3D Programming for WindowsPublisher: Microsoft Press
Pub Date: July 25, 2007
Print ISBN-10: 0-7356-2394-5
Print ISBN-13: 978-0-7356-2394-1
Pages: 448

A key component of .NET Framework 3.0 is the Windows Presentation Foundation; it is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the

video-display hardware on the user’s machine. Focusing on developing user interface objects or simple animations, this book builds on a reader’s knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.

Chapter 1. Lights! Camera! Mesh Geometries!
Chapter 2. Transforms and Animation
Chapter 3. Axis/Angle Rotation
Chapter 4. Light and Shading
Chapter 5. Texture and Materials
Chapter 6. Algorithmic Mesh Geometries
Chapter 7. Matrix Transforms
Chapter 8. Quaternions
Chapter 9. Applications and Curiosa

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