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The book is divided in four major parts. The first part introduces to the challenging field of 3D video communications by presenting the most important applications in this domain, namely 3D television, free view point video and immersive videoconferencing. The second part covers the theoretical aspects of 3D video and audio processing. Following the logical order of a common signal processing chain, the third part is related to 3D reproduction of audio-visual content. In the last part, several aspects of 3D data sensors are discussed.The aim of Section I Applications of 3D Videocommunication is to give a comprehensive overview on the state of the art, the challenges and the potential of 3D videocommunication. Section II of the book addresses the question of how 3D audiovisual data may be represented and processed. Our prime goal is to provide the reader with a complete overview on all aspects related to processing of audio and video. Section III covers different aspects of 3D reproduction of audiovisual content. Section IV covers the field of active 3D data sensors. Active techniques enable the creation of very detailed 3D models with high accuracy. Download free ebook for multimedia: 3D Videocommunication
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The book is divided in four major parts. The first part introduces to the challenging field of 3D video communications by presenting the most important applications in this domain, namely 3D television, free view point video and immersive videoconferencing. The second part covers the theoretical aspects of 3D video and audio processing. Following the logical order of a common signal processing chain, the third part is related to 3D reproduction of audio-visual content. In the last part, several aspects of 3D data sensors are discussed.