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Part I: Creating Your First C# Programs - This part shows you, step by step, how to write the smallest graphical Windows application possible using the Visual Studio 2005 interface. Part I also shows you how to create the basic nongraphical C# framework that’s used in the other parts of this book.Part II: Basic C# Programming - At the most basic level, Shakespeare’s plays are just a series of words all strung together.By the same token, 90 percent of any C# program you ever write consists of creating variables, performing arithmetic operations, and controlling the execution path through a program. Part III: Object-Based Programming - It’s one thing to declare variables here or there and to add them and subtract them. It’s quite another thing to write real programs for real people. Part III focuses on how to organize your data to make it easier to use in creating a program. Part IV: Object-Oriented Programming - You can organize the parts of an airplane all you want, but until you make it do something, it’s nothing more than a collection of parts. It’s not until you fire up the engines and start the wings flapping that it’s going anywhere. In like fashion, Part IV explains how to turn a collection of data into a real object — an object that has internal members, sure, but an object that can mimic the properties of a real-world item. Part V: Beyond Basic Classes - After the airplane gets off the ground, it has to go somewhere. Figuring out classes and the fundamentals of object-oriented programming is only a start. Part V takes the next step, introducing structures, interfaces, and generics, your gateway to more advanced object-oriented concepts — and the wild blue yonder. Part VI: The Part of Tens - C# is great at finding errors in your programs — at times, it seems a little too good at pointing out my shortcomings. However, believe it or not, C# is trying to do you a favor. Every problem it finds is another problem that you would otherwise have to find on your own. Unfortunately, the error messages can be confusing. One chapter in this part presents the ten most common C# build error messages, what they mean, and how the heck to get rid of them. Many readers are coming to C# from another programming language. The second chapter in The Part of Tens describes the ten major differences between C# and its progenitor, C++. Download free ebooks on c#: C# 2005 For Dummies
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Part I: Creating Your First C# Programs - This part shows you, step by step, how to write the smallest graphical Windows application possible using the Visual Studio 2005 interface. Part I also shows you how to create the basic nongraphical C# framework that’s used in the other parts of this book.