Chapter 1 INTRODUCTION TO FLEX 2 APPLICATIONS In this chapter, we dove right into the contributions of Flash technology to the amazing richness currently offered by the Web, and how Flex is adding to the sophistication and diversity of experiences enabled by Flash. Chapter 2 DEFINING THE APPLICATION: INTRODUCING THE RMX In the next chapter, I will introduce you to the Rich Media Exchange (RMX), a social media network developed for the Adobe User Group communities, which is the subject of the case study for this book.
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Read more about this free ebooks:AdvancED Flex Application Development: Building Rich Media X
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Chapter 1, “Flex Basics.” This chapter discusses solutions for basic programming tasks such as data binding and the event model of Flex. Chapter 2, “Using Flex Components.” This chapter discusses extending, customizing, and developing components with ActionScript 3. Chapter 3, “Working with Data Models and the Value Object.” This chapter discusses how Flex manages data, how to work with complex MXML and ActionScript data, and how to convert ActionScript Classes as a data model.
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Read more about this free ebooks:Flex Solutions: Essential Techniques for Flex 2 and 3 Developers
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Part 1 The basics - Part 1 of this book introduces enough of Laszlo to present a lightweight functional model of a real-world application, the Laszlo Market online store. It moves through a crash course in the fundamentals of Laszlo’s XML-based LZX language, focuses on its declarative tags, and continues with the core language rules illustrated with a small Laszlo application incorporating important features such as methods, event handlers, attributes, JavaScript libraries, and constraints.It concludes with an introduction to the most important LZX building block, the LzView class, the superclass of all visible objects.
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Read more about this free ebooks:Manning Laszlo in Action - Flash ebooks download
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Chapter 1 INTRODUCTION TO FLEX In this chapter, I will talke about the role of Flex in building web applications. I will explaine the role of MXML and ActionScript 3.0 in the Flex framework, and provide an overview of some of the ActionScript 3.0 changes. Chapter 2 WORKING WITH ACTIONSCRIPT 3.0 IN FLEX 3 In this chapter, I will showe you the different ways to work with ActionScript in a Flex application. I will set up an example and showed you several different ways to add functionality with ActionScript.
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Read more about this free ebooks:Foundation Flex for Developers: Data-Driven Applications with PHP, ASP.NET, ColdFusion, and LCDS
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How This ebook Is Organized: The book is divided into four sections. The first section deals with the introduction of XML, XML parsing methods, and a short introduction to AS2. For all properties and methods of the AS2 XML class there are specific code examples. Therefore the book serves also as a resource. In our first relatively simple exercises we will apply what we have learned. The second section introduces version 2 components, which use XML as the data source. As an example we will deal with RSS feeds and also learn how |
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Read more about this free ebooks:Flash XML Applications: Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases
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