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O'Reilly - ActionScript 3.0 Design Patterns
actionscript 3.0 design patternsThe first part contains Chapter 1, which is an introduction to design patterns. We added an introductory section for readers with minimal object-oriented programming experience. More advanced users may want to skip the review of OOP, but go over the materials on design patterns.
Part I, Constant Change
Chapter 1, Object-Oriented Programming, Design Patterns, and ActionScript 3.0
Parts II, III and, IV are the three major parts of the book.
Read more about this free ebooks:O'Reilly - ActionScript 3.0 Design Patterns
 
Flexible Rails - FLEX 3 ON RAILS 2
Flexible RailsPart 1 Getting started
In this part, we’ll do the necessary setup work to get to the fun stuff in the rest of the book. We’ll install everything, do a Flex and Rails version of “Hello World,” and then get user creation and login working in Rails and hook up the Flex UI to it.

Part 2 Building the application
In part 2, we do a deep dive using Flex with Rails.
Read more about this free ebooks:Flexible Rails - FLEX 3 ON RAILS 2
 
Focal Press Flash and After Effects - Chris Jackson
Flash and After EffectsCHAPTER 1 Getting Started in After Effects
As your journey towards integrating Flash and After Effects begins, you first need to understand the similarities and differences between the two applications.This chapter introduces After Effects and compares its project workflow to Flash.

CHAPTER 2 From Flash to After Effects
This chapter explores the world of broadcast design and offers a basic guide to exporting Flash files to After Effects.
Read more about this free ebooks:Focal Press Flash and After Effects - Chris Jackson
 
The Art of Flash Animation: Creative Cartooning - Wordware Publishing
The Art Of Flash Animation Creative CartooningSection I — Drawing and the Animation Process
Chapter 1 Introduction to The Art of Flash Animation
Chapter 2 Learning to Draw: Tools and Tips
Chapter 3 Thumbnails, Storyboards, and Layout
Chapter 4 Soundtracks and… What’s an Animatic?
Chapter 5 An Actor with a Pencil… Um, Pixel
Chapter 6 First Peek inside Flash
Read more about this free ebooks:The Art of Flash Animation: Creative Cartooning - Wordware Publishing
 
O'Reilly Learning ActionScript 3.0: A Beginner's Guide
Learning ActionScript 3.0Part I: Getting Started
Part I begins with Chapter 1, discussing ActionScript 1.0, 2.0, and 3.0, and how the different versions are used in the Flash CS3 Professional application and Flash Player. It concludes with Chapter 2 looking at the building blocks that are ActionScript’s language-neutral core fundamentals.
Part II: Graphics and Interaction
Chapter 3 leads off Part II, the largest section of the book, with explanations of the basic vocabulary of ActionScript: properties,
Read more about this free ebooks:O'Reilly Learning ActionScript 3.0: A Beginner's Guide
 
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