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Mastering Maya 8.5 - Sybex Part I
mastering maya 8.5Chapter 1, “The Maya Interface,” introduces the elements that make up models, windows, menus, and other parts of Maya, with a thorough reference for you to come back to as needed through your progress in the book.
Chapter 2, “Quick Start: Creating an Animation in Maya 8.5,” gets you moving in the program straight away and will help you understand Maya’s innovative node structure and other crucial Maya components. Chapters 1 and 2 work together to give you a solid foundation in the Maya program.
Chapter 3, “Polygonal Modeling,” begins your modeling experience
Read more about this free ebooks:Mastering Maya 8.5 - Sybex Part I
 
Final Cut Express HD 3.5 Editing Workshop (3rd Edition) - Focal Press
Final Cut Express HD 3.5 Editing Workshop 3rd EditionThe structure of this book follows that of my Final Cut Pro Editing Workshop books. It is organized as a series of tutorials and lessons that I hope have been written logically to lead the reader from one topic to a more advanced topic. The nature of your work with Final Cut Express, however, may require the information in Lesson 10, for example, right away. You can read that lesson by itself. There may, however, be elements in Lesson 10 that presuppose that you know something about using the Viewer in conjunction with the Canvas.
This editing workshop is intended for all FCE users.
Read more about this free ebooks:Final Cut Express HD 3.5 Editing Workshop (3rd Edition) - Focal Press
 
Mastering Maya 8.5 - Sybex Part II
Mastering Maya 8.5Chapter 12, “Shading and Texturing for Animation,” presents a thorough introduction to creating and editing Maya’s materials and textures. The chapter takes you through using the Hypershade window and how to create expansive shader networks to create almost any shading effect. Also, you will see how to create and edit UVs for texturing polygonal models.
Chapter 13, “Rendering Basics,” explores the way Maya defines a rendered image and how to use IPR (Interactive Photorealistic Renderering), image planes, and depth of field. Also, cameras and render layers are covered.
Read more about this free ebooks:Mastering Maya 8.5 - Sybex Part II
 
Softswitch Architecture for VoIP (Professional Telecom)
Softswitch Architecture for VoIPChapter 2 The Public Switched Telephone Network(PSTN)
Chapter 3 Softswitch Architecture or “It’s the Architecture.” - This chapter will describe the architecture for softswitch solutions, detailing the major components that comprise this new and flexible architecture.
Chapter 4 Voice over Internet Protocol CHAPTER 4 Downloaded
Chapter 5 SIP: Alternative Softswitch Architecture?
Chapter 6 Softswitch: More Scalable Than CLASS 4 or 5
Chapter 7 Softswitch Is Just as Reliable as Class 4/5 Switches - This chapter will set forth that a softswitch solution
Read more about this free ebooks:Softswitch Architecture for VoIP (Professional Telecom)
 
The Filmmaker's Guide to Final Cut Pro Workflow - Focal Press
The Filmmakers Guide to Final Cut Pro WorkflowThis book is intended to direct motion picture editors through the complicated maze of postproduction workfl ow using Final Cut Pro Studio with Cinema Tools, Adobe graphics applications, and Pro Tools. While there are many other paths through this maze, this book focuses on workfl ows using only these software packages. This is not because this is the most common or simplest way of editing motion pictures, but precisely because it is not the most common. The advantages of these workfl ows are cost savings, fl exibility, and freedom. Freedom to edit on a laptop in a cabin at Lake Tahoe or the red sandstone cliffs of Utah, fl exibility to edit 35 mm fi lm,
Read more about this free ebooks:The Filmmaker's Guide to Final Cut Pro Workflow - Focal Press
 
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