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Introduction to C++ Programming and Graphics

Introduction to C++ Programming and Graphics1 - Computers and Computing
To properly understand the design and master the implementation of the C++ programming language, it is necessary to have a general familiarity with the basic computer components and their function, and recognize how instructions are translated into machine language code.
2 - General Features of C++
In this chapter, we explain how to write, compile, and execute (run) a basic C++ program.
3 - Programming in C++
Having illustrated the general structure of a C++ program, we now turn to discussing the basic operators, commands, and logical constructs. Most of these are either identical or similar to those encountered in other languages.
4 - User-Defined Functions
discusses user-defined functions with an emphasis on scientific computing.
5 - Pointers
A pointer is the identification number of a variable or function, assigned by the CPU on execution. A pointer can be used to identify a variable in the memory bank, reserve space for new data, and erase unwanted data to eliminate memory leaks.
6 - explains the basic principles of object oriented programming (OOP) and the implementation of classes.
7 - Graphics Programming with VOGLE
Discusse the fundamentals of graphics programming based on the Vogle graphics library.
8 - Graphics Programming with GLUT, GLUI, and GTK+
In this chapter, we discuss further concepts of graphics programming based on the commercial-grade Glut, Glui, and Gtk+ utility toolboxes. All three are freely available for a variety of platforms:
• Glut is built on the OpenGL graphics library, which is the industry standard for a broad range of free software and commercial applications.
• Glui is built on Glut to provide a Graphical User Interface (GUI) equipped with controls such as buttons, check-boxes, and radio buttons.
9 - Using Matlab
In this chapter, we explain how Matlab can be called from C++ code for the purpose of using the Matlab mathematical functions and generating graphics. The converse, calling C++ functions from a Matlab code, is also possible, though of limited interest to the C++ programmer.
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