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Microsoft Expression Blend Bible

Microsoft Expression Blend BiblePart I: Designing Next-Generation User
Explore in Chapter 1 the new tools for the next generation of user interface experiences — video, audio, animation, animated transparencies, opacity masks, real 3D, data-binding, ready-made controls, and customized controls — and how to put them all together in innovative and highly effective new ways. Learn to use the Blend interface, and find a step-by-step guide to each palette of the Blend workspace in Chapter 2. See how to choose panels, insert controls, and add data binding, and how to proceed through the entire process of interface design from conception to fulfillment, in Chapter 3. Then learn how to deploy your application for the Web or Windows in Chapter 4.
Part II: Creating and Transforming Vector Graphics
Investigate the inner workings of the Pen, Line, Rectangle, Ellipse, Pencil and Selection tools and Blend’s tools for aligning, stacking, rotating, scaling, and skewing your vector graphics in Chapter 5. Find out how to transform your vector art with color, gradient fills, glows, spotlights, opacity masks, transparency, and more in Chapter 6. Learn to create and edit styles for shapes, paths, panels and controls, apply them as resources within your project, use the powerful tools of Microsoft Expression Design, and import artwork into Blend in various ways in Chapter 7. Then explore principles of graphic design that you can use to enhance your user interface in Chapter 8.
Part III: Designing with Type
In this part you can learn both the practicalities and the subtle nuances of adding type to your application. See how to create text controls and flow documents and how to use them in your application design in Chapter 9. Explore Microsoft’s new world of enhanced typography, which allows you to add swashes and other flourishes to your text, in Chapter 10. Then in Chapter 11 find guidelines on how to choose the right font, font size and font color, where to find fonts, and how to apply principles of typographic design to your interface design to make it more usable, appealing, and meaningful.
Part IV: Creating Cinematic User Interfaces
Learn how to add 3D to your application in Chapter 12, as well as how to create 3D objects and animations in Zam3D and import them into Blend. Discover principles of 3D design that you can use to make your user interface more immersive, more intriguing, and more effective in Chapter 13. Find out how to add video and audio to your interface, create a video player, animate 3D models, use visual brushes, and assign triggers to control timelines in Chapter 14. Then in Chapter 15 see how you can use animation principles of staging, anticipation, timing and storytelling to create cinematic user interfaces that will charm and inspire your users.
Part V: Constructing Controls and Layouts
Find out about all the ready-made controls available to you, and the various techniques to create custom controls, in Chapter 16. Then grab principles of usability design that you can use to create next-generation user interfaces in Chapter 17. Find out all about canvas panels, dock panels, grid panels, stack panels, wrap panels, and others, and how you can use them to build a high performance user interface, in Chapter 18. Then discover how you can take advantage of usability principles to enhance your panel layouts in Chapter 19.
Part VI: Coding, Data Binding, and XAML
Get an introduction to how you can add even more functionality to your user interface by using Blend’s code-behind file, event handlers, the .NET Framework, and C# code in Chapter 20. Find out how to use the deeply powerful technology of data binding to connect your controls to XML data sources such as databases and RSS feeds — without programming — in Chapter 21. Understand more about XAML code and how you can edit it to further customize your user interface in Chapter 22. And, in Chapter 23, see how to integrate your application with Windows Forms applications, and what you can do in Blend to maximize the performance of your Windows or Web application.
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