|
||||||||
Chapter 1 provides a general overview of networking concepts. It is not, by any means, a complete introduction but rather is intended to allow readers to synchronize with the concepts and terminology used throughout the book. Chapter 2 introduces the mechanics of simple clients and servers; the code in this chapter can serve as a starting point for a variety of exercises. Chapter 3 covers the basics of message construction and parsing. The reader who digests the first three chapters should in principle be able to implement a client and server for a given (simple) application protocol. Chapter 4 then deals with techniques that are necessary when building more sophisticated and robust clients and servers. Finally, in keeping with our goal of illustrating principles through programming, Chapter 5 discusses the relationship between the programming constructs and the underlying protocol implementations in somewhat more detail. Download free pdf ebooks of c#: TCP/IP Sockets in C#: Practical Guide for Programmers
|
| More free ebooks | |
Free programing ebooks
Chapter 1 provides a general overview of